|
- import {type Buffer} from 'node:buffer';
- import {type ChildProcess} from 'node:child_process';
- import {type Stream, type Readable as ReadableStream, type Writable as WritableStream} from 'node:stream';
-
- export type StdioOption =
- | 'pipe'
- | 'overlapped'
- | 'ipc'
- | 'ignore'
- | 'inherit'
- | Stream
- | number
- | undefined;
-
- export type CommonOptions<EncodingType> = {
- /**
- Kill the spawned process when the parent process exits unless either:
- - the spawned process is [`detached`](https://nodejs.org/api/child_process.html#child_process_options_detached)
- - the parent process is terminated abruptly, for example, with `SIGKILL` as opposed to `SIGTERM` or a normal exit
-
- @default true
- */
- readonly cleanup?: boolean;
-
- /**
- Prefer locally installed binaries when looking for a binary to execute.
-
- If you `$ npm install foo`, you can then `execa('foo')`.
-
- @default `true` with `$`, `false` otherwise
- */
- readonly preferLocal?: boolean;
-
- /**
- Preferred path to find locally installed binaries in (use with `preferLocal`).
-
- @default process.cwd()
- */
- readonly localDir?: string | URL;
-
- /**
- Path to the Node.js executable to use in child processes.
-
- This can be either an absolute path or a path relative to the `cwd` option.
-
- Requires `preferLocal` to be `true`.
-
- For example, this can be used together with [`get-node`](https://github.com/ehmicky/get-node) to run a specific Node.js version in a child process.
-
- @default process.execPath
- */
- readonly execPath?: string;
-
- /**
- Buffer the output from the spawned process. When set to `false`, you must read the output of `stdout` and `stderr` (or `all` if the `all` option is `true`). Otherwise the returned promise will not be resolved/rejected.
-
- If the spawned process fails, `error.stdout`, `error.stderr`, and `error.all` will contain the buffered data.
-
- @default true
- */
- readonly buffer?: boolean;
-
- /**
- Same options as [`stdio`](https://nodejs.org/dist/latest-v6.x/docs/api/child_process.html#child_process_options_stdio).
-
- @default `inherit` with `$`, `pipe` otherwise
- */
- readonly stdin?: StdioOption;
-
- /**
- Same options as [`stdio`](https://nodejs.org/dist/latest-v6.x/docs/api/child_process.html#child_process_options_stdio).
-
- @default 'pipe'
- */
- readonly stdout?: StdioOption;
-
- /**
- Same options as [`stdio`](https://nodejs.org/dist/latest-v6.x/docs/api/child_process.html#child_process_options_stdio).
-
- @default 'pipe'
- */
- readonly stderr?: StdioOption;
-
- /**
- Setting this to `false` resolves the promise with the error instead of rejecting it.
-
- @default true
- */
- readonly reject?: boolean;
-
- /**
- Add an `.all` property on the promise and the resolved value. The property contains the output of the process with `stdout` and `stderr` interleaved.
-
- @default false
- */
- readonly all?: boolean;
-
- /**
- Strip the final [newline character](https://en.wikipedia.org/wiki/Newline) from the output.
-
- @default true
- */
- readonly stripFinalNewline?: boolean;
-
- /**
- Set to `false` if you don't want to extend the environment variables when providing the `env` property.
-
- @default true
- */
- readonly extendEnv?: boolean;
-
- /**
- Current working directory of the child process.
-
- @default process.cwd()
- */
- readonly cwd?: string | URL;
-
- /**
- Environment key-value pairs. Extends automatically from `process.env`. Set `extendEnv` to `false` if you don't want this.
-
- @default process.env
- */
- readonly env?: NodeJS.ProcessEnv;
-
- /**
- Explicitly set the value of `argv[0]` sent to the child process. This will be set to `command` or `file` if not specified.
- */
- readonly argv0?: string;
-
- /**
- Child's [stdio](https://nodejs.org/api/child_process.html#child_process_options_stdio) configuration.
-
- @default 'pipe'
- */
- readonly stdio?: 'pipe' | 'overlapped' | 'ignore' | 'inherit' | readonly StdioOption[];
-
- /**
- Specify the kind of serialization used for sending messages between processes when using the `stdio: 'ipc'` option or `execaNode()`:
- - `json`: Uses `JSON.stringify()` and `JSON.parse()`.
- - `advanced`: Uses [`v8.serialize()`](https://nodejs.org/api/v8.html#v8_v8_serialize_value)
-
- [More info.](https://nodejs.org/api/child_process.html#child_process_advanced_serialization)
-
- @default 'json'
- */
- readonly serialization?: 'json' | 'advanced';
-
- /**
- Prepare child to run independently of its parent process. Specific behavior [depends on the platform](https://nodejs.org/api/child_process.html#child_process_options_detached).
-
- @default false
- */
- readonly detached?: boolean;
-
- /**
- Sets the user identity of the process.
- */
- readonly uid?: number;
-
- /**
- Sets the group identity of the process.
- */
- readonly gid?: number;
-
- /**
- If `true`, runs `command` inside of a shell. Uses `/bin/sh` on UNIX and `cmd.exe` on Windows. A different shell can be specified as a string. The shell should understand the `-c` switch on UNIX or `/d /s /c` on Windows.
-
- We recommend against using this option since it is:
- - not cross-platform, encouraging shell-specific syntax.
- - slower, because of the additional shell interpretation.
- - unsafe, potentially allowing command injection.
-
- @default false
- */
- readonly shell?: boolean | string;
-
- /**
- Specify the character encoding used to decode the `stdout` and `stderr` output. If set to `null`, then `stdout` and `stderr` will be a `Buffer` instead of a string.
-
- @default 'utf8'
- */
- readonly encoding?: EncodingType;
-
- /**
- If `timeout` is greater than `0`, the parent will send the signal identified by the `killSignal` property (the default is `SIGTERM`) if the child runs longer than `timeout` milliseconds.
-
- @default 0
- */
- readonly timeout?: number;
-
- /**
- Largest amount of data in bytes allowed on `stdout` or `stderr`. Default: 100 MB.
-
- @default 100_000_000
- */
- readonly maxBuffer?: number;
-
- /**
- Signal value to be used when the spawned process will be killed.
-
- @default 'SIGTERM'
- */
- readonly killSignal?: string | number;
-
- /**
- You can abort the spawned process using [`AbortController`](https://developer.mozilla.org/en-US/docs/Web/API/AbortController).
-
- When `AbortController.abort()` is called, [`.isCanceled`](https://github.com/sindresorhus/execa#iscanceled) becomes `false`.
-
- *Requires Node.js 16 or later.*
-
- @example
- ```
- import {execa} from 'execa';
-
- const abortController = new AbortController();
- const subprocess = execa('node', [], {signal: abortController.signal});
-
- setTimeout(() => {
- abortController.abort();
- }, 1000);
-
- try {
- await subprocess;
- } catch (error) {
- console.log(subprocess.killed); // true
- console.log(error.isCanceled); // true
- }
- ```
- */
- readonly signal?: AbortSignal;
-
- /**
- If `true`, no quoting or escaping of arguments is done on Windows. Ignored on other platforms. This is set to `true` automatically when the `shell` option is `true`.
-
- @default false
- */
- readonly windowsVerbatimArguments?: boolean;
-
- /**
- On Windows, do not create a new console window. Please note this also prevents `CTRL-C` [from working](https://github.com/nodejs/node/issues/29837) on Windows.
-
- @default true
- */
- readonly windowsHide?: boolean;
-
- /**
- Print each command on `stderr` before executing it.
-
- This can also be enabled by setting the `NODE_DEBUG=execa` environment variable in the current process.
-
- @default false
- */
- readonly verbose?: boolean;
- };
-
- export type Options<EncodingType = string> = {
- /**
- Write some input to the `stdin` of your binary.
-
- If the input is a file, use the `inputFile` option instead.
- */
- readonly input?: string | Buffer | ReadableStream;
-
- /**
- Use a file as input to the the `stdin` of your binary.
-
- If the input is not a file, use the `input` option instead.
- */
- readonly inputFile?: string;
- } & CommonOptions<EncodingType>;
-
- export type SyncOptions<EncodingType = string> = {
- /**
- Write some input to the `stdin` of your binary.
-
- If the input is a file, use the `inputFile` option instead.
- */
- readonly input?: string | Buffer;
-
- /**
- Use a file as input to the the `stdin` of your binary.
-
- If the input is not a file, use the `input` option instead.
- */
- readonly inputFile?: string;
- } & CommonOptions<EncodingType>;
-
- export type NodeOptions<EncodingType = string> = {
- /**
- The Node.js executable to use.
-
- @default process.execPath
- */
- readonly nodePath?: string;
-
- /**
- List of [CLI options](https://nodejs.org/api/cli.html#cli_options) passed to the Node.js executable.
-
- @default process.execArgv
- */
- readonly nodeOptions?: string[];
- } & Options<EncodingType>;
-
- type StdoutStderrAll = string | Buffer | undefined;
-
- export type ExecaReturnBase<StdoutStderrType extends StdoutStderrAll> = {
- /**
- The file and arguments that were run, for logging purposes.
-
- This is not escaped and should not be executed directly as a process, including using `execa()` or `execaCommand()`.
- */
- command: string;
-
- /**
- Same as `command` but escaped.
-
- This is meant to be copy and pasted into a shell, for debugging purposes.
- Since the escaping is fairly basic, this should not be executed directly as a process, including using `execa()` or `execaCommand()`.
- */
- escapedCommand: string;
-
- /**
- The numeric exit code of the process that was run.
- */
- exitCode: number;
-
- /**
- The output of the process on stdout.
- */
- stdout: StdoutStderrType;
-
- /**
- The output of the process on stderr.
- */
- stderr: StdoutStderrType;
-
- /**
- Whether the process failed to run.
- */
- failed: boolean;
-
- /**
- Whether the process timed out.
- */
- timedOut: boolean;
-
- /**
- Whether the process was killed.
- */
- killed: boolean;
-
- /**
- The name of the signal that was used to terminate the process. For example, `SIGFPE`.
-
- If a signal terminated the process, this property is defined and included in the error message. Otherwise it is `undefined`.
- */
- signal?: string;
-
- /**
- A human-friendly description of the signal that was used to terminate the process. For example, `Floating point arithmetic error`.
-
- If a signal terminated the process, this property is defined and included in the error message. Otherwise it is `undefined`. It is also `undefined` when the signal is very uncommon which should seldomly happen.
- */
- signalDescription?: string;
- };
-
- export type ExecaSyncReturnValue<StdoutStderrType extends StdoutStderrAll = string> = {
- } & ExecaReturnBase<StdoutStderrType>;
-
- /**
- Result of a child process execution. On success this is a plain object. On failure this is also an `Error` instance.
-
- The child process fails when:
- - its exit code is not `0`
- - it was killed with a signal
- - timing out
- - being canceled
- - there's not enough memory or there are already too many child processes
- */
- export type ExecaReturnValue<StdoutStderrType extends StdoutStderrAll = string> = {
- /**
- The output of the process with `stdout` and `stderr` interleaved.
-
- This is `undefined` if either:
- - the `all` option is `false` (default value)
- - `execaSync()` was used
- */
- all?: StdoutStderrType;
-
- /**
- Whether the process was canceled.
-
- You can cancel the spawned process using the [`signal`](https://github.com/sindresorhus/execa#signal-1) option.
- */
- isCanceled: boolean;
- } & ExecaSyncReturnValue<StdoutStderrType>;
-
- export type ExecaSyncError<StdoutStderrType extends StdoutStderrAll = string> = {
- /**
- Error message when the child process failed to run. In addition to the underlying error message, it also contains some information related to why the child process errored.
-
- The child process stderr then stdout are appended to the end, separated with newlines and not interleaved.
- */
- message: string;
-
- /**
- This is the same as the `message` property except it does not include the child process stdout/stderr.
- */
- shortMessage: string;
-
- /**
- Original error message. This is the same as the `message` property except it includes neither the child process stdout/stderr nor some additional information added by Execa.
-
- This is `undefined` unless the child process exited due to an `error` event or a timeout.
- */
- originalMessage?: string;
- } & Error & ExecaReturnBase<StdoutStderrType>;
-
- export type ExecaError<StdoutStderrType extends StdoutStderrAll = string> = {
- /**
- The output of the process with `stdout` and `stderr` interleaved.
-
- This is `undefined` if either:
- - the `all` option is `false` (default value)
- - `execaSync()` was used
- */
- all?: StdoutStderrType;
-
- /**
- Whether the process was canceled.
- */
- isCanceled: boolean;
- } & ExecaSyncError<StdoutStderrType>;
-
- export type KillOptions = {
- /**
- Milliseconds to wait for the child process to terminate before sending `SIGKILL`.
-
- Can be disabled with `false`.
-
- @default 5000
- */
- forceKillAfterTimeout?: number | false;
- };
-
- export type ExecaChildPromise<StdoutStderrType extends StdoutStderrAll> = {
- /**
- Stream combining/interleaving [`stdout`](https://nodejs.org/api/child_process.html#child_process_subprocess_stdout) and [`stderr`](https://nodejs.org/api/child_process.html#child_process_subprocess_stderr).
-
- This is `undefined` if either:
- - the `all` option is `false` (the default value)
- - both `stdout` and `stderr` options are set to [`'inherit'`, `'ipc'`, `Stream` or `integer`](https://nodejs.org/dist/latest-v6.x/docs/api/child_process.html#child_process_options_stdio)
- */
- all?: ReadableStream;
-
- catch<ResultType = never>(
- onRejected?: (reason: ExecaError<StdoutStderrType>) => ResultType | PromiseLike<ResultType>
- ): Promise<ExecaReturnValue<StdoutStderrType> | ResultType>;
-
- /**
- Same as the original [`child_process#kill()`](https://nodejs.org/api/child_process.html#child_process_subprocess_kill_signal), except if `signal` is `SIGTERM` (the default value) and the child process is not terminated after 5 seconds, force it by sending `SIGKILL`.
- */
- kill(signal?: string, options?: KillOptions): void;
-
- /**
- Similar to [`childProcess.kill()`](https://nodejs.org/api/child_process.html#child_process_subprocess_kill_signal). This used to be preferred when cancelling the child process execution as the error is more descriptive and [`childProcessResult.isCanceled`](#iscanceled) is set to `true`. But now this is deprecated and you should either use `.kill()` or the `signal` option when creating the child process.
- */
- cancel(): void;
-
- /**
- [Pipe](https://nodejs.org/api/stream.html#readablepipedestination-options) the child process's `stdout` to `target`, which can be:
- - Another `execa()` return value
- - A writable stream
- - A file path string
-
- If the `target` is another `execa()` return value, it is returned. Otherwise, the original `execa()` return value is returned. This allows chaining `pipeStdout()` then `await`ing the final result.
-
- The `stdout` option] must be kept as `pipe`, its default value.
- */
- pipeStdout?<Target extends ExecaChildPromise<StdoutStderrAll>>(target: Target): Target;
- pipeStdout?(target: WritableStream | string): ExecaChildProcess<StdoutStderrType>;
-
- /**
- Like `pipeStdout()` but piping the child process's `stderr` instead.
-
- The `stderr` option must be kept as `pipe`, its default value.
- */
- pipeStderr?<Target extends ExecaChildPromise<StdoutStderrAll>>(target: Target): Target;
- pipeStderr?(target: WritableStream | string): ExecaChildProcess<StdoutStderrType>;
-
- /**
- Combines both `pipeStdout()` and `pipeStderr()`.
-
- Either the `stdout` option or the `stderr` option must be kept as `pipe`, their default value. Also, the `all` option must be set to `true`.
- */
- pipeAll?<Target extends ExecaChildPromise<StdoutStderrAll>>(target: Target): Target;
- pipeAll?(target: WritableStream | string): ExecaChildProcess<StdoutStderrType>;
- };
-
- export type ExecaChildProcess<StdoutStderrType extends StdoutStderrAll = string> = ChildProcess &
- ExecaChildPromise<StdoutStderrType> &
- Promise<ExecaReturnValue<StdoutStderrType>>;
-
- /**
- Executes a command using `file ...arguments`. `arguments` are specified as an array of strings. Returns a `childProcess`.
-
- Arguments are automatically escaped. They can contain any character, including spaces.
-
- This is the preferred method when executing single commands.
-
- @param file - The program/script to execute.
- @param arguments - Arguments to pass to `file` on execution.
- @returns An `ExecaChildProcess` that is both:
- - a `Promise` resolving or rejecting with a `childProcessResult`.
- - a [`child_process` instance](https://nodejs.org/api/child_process.html#child_process_class_childprocess) with some additional methods and properties.
- @throws A `childProcessResult` error
-
- @example <caption>Promise interface</caption>
- ```
- import {execa} from 'execa';
-
- const {stdout} = await execa('echo', ['unicorns']);
- console.log(stdout);
- //=> 'unicorns'
- ```
-
- @example <caption>Redirect output to a file</caption>
- ```
- import {execa} from 'execa';
-
- // Similar to `echo unicorns > stdout.txt` in Bash
- await execa('echo', ['unicorns']).pipeStdout('stdout.txt');
-
- // Similar to `echo unicorns 2> stdout.txt` in Bash
- await execa('echo', ['unicorns']).pipeStderr('stderr.txt');
-
- // Similar to `echo unicorns &> stdout.txt` in Bash
- await execa('echo', ['unicorns'], {all: true}).pipeAll('all.txt');
- ```
-
- @example <caption>Redirect input from a file</caption>
- ```
- import {execa} from 'execa';
-
- // Similar to `cat < stdin.txt` in Bash
- const {stdout} = await execa('cat', {inputFile: 'stdin.txt'});
- console.log(stdout);
- //=> 'unicorns'
- ```
-
- @example <caption>Save and pipe output from a child process</caption>
- ```
- import {execa} from 'execa';
-
- const {stdout} = await execa('echo', ['unicorns']).pipeStdout(process.stdout);
- // Prints `unicorns`
- console.log(stdout);
- // Also returns 'unicorns'
- ```
-
- @example <caption>Pipe multiple processes</caption>
- ```
- import {execa} from 'execa';
-
- // Similar to `echo unicorns | cat` in Bash
- const {stdout} = await execa('echo', ['unicorns']).pipeStdout(execa('cat'));
- console.log(stdout);
- //=> 'unicorns'
- ```
-
- @example <caption>Handling errors</caption>
- ```
- import {execa} from 'execa';
-
- // Catching an error
- try {
- await execa('unknown', ['command']);
- } catch (error) {
- console.log(error);
- /*
- {
- message: 'Command failed with ENOENT: unknown command spawn unknown ENOENT',
- errno: -2,
- code: 'ENOENT',
- syscall: 'spawn unknown',
- path: 'unknown',
- spawnargs: ['command'],
- originalMessage: 'spawn unknown ENOENT',
- shortMessage: 'Command failed with ENOENT: unknown command spawn unknown ENOENT',
- command: 'unknown command',
- escapedCommand: 'unknown command',
- stdout: '',
- stderr: '',
- failed: true,
- timedOut: false,
- isCanceled: false,
- killed: false
- }
- \*\/
- }
- ```
-
- @example <caption>Graceful termination</caption>
- ```
- const subprocess = execa('node');
-
- setTimeout(() => {
- subprocess.kill('SIGTERM', {
- forceKillAfterTimeout: 2000
- });
- }, 1000);
- ```
- */
- export function execa(
- file: string,
- arguments?: readonly string[],
- options?: Options
- ): ExecaChildProcess;
- export function execa(
- file: string,
- arguments?: readonly string[],
- options?: Options<null>
- ): ExecaChildProcess<Buffer>;
- export function execa(file: string, options?: Options): ExecaChildProcess;
- export function execa(file: string, options?: Options<null>): ExecaChildProcess<Buffer>;
-
- /**
- Same as `execa()` but synchronous.
-
- @param file - The program/script to execute.
- @param arguments - Arguments to pass to `file` on execution.
- @returns A `childProcessResult` object
- @throws A `childProcessResult` error
-
- @example <caption>Promise interface</caption>
- ```
- import {execa} from 'execa';
-
- const {stdout} = execaSync('echo', ['unicorns']);
- console.log(stdout);
- //=> 'unicorns'
- ```
-
- @example <caption>Redirect input from a file</caption>
- ```
- import {execa} from 'execa';
-
- // Similar to `cat < stdin.txt` in Bash
- const {stdout} = execaSync('cat', {inputFile: 'stdin.txt'});
- console.log(stdout);
- //=> 'unicorns'
- ```
-
- @example <caption>Handling errors</caption>
- ```
- import {execa} from 'execa';
-
- // Catching an error
- try {
- execaSync('unknown', ['command']);
- } catch (error) {
- console.log(error);
- /*
- {
- message: 'Command failed with ENOENT: unknown command spawnSync unknown ENOENT',
- errno: -2,
- code: 'ENOENT',
- syscall: 'spawnSync unknown',
- path: 'unknown',
- spawnargs: ['command'],
- originalMessage: 'spawnSync unknown ENOENT',
- shortMessage: 'Command failed with ENOENT: unknown command spawnSync unknown ENOENT',
- command: 'unknown command',
- escapedCommand: 'unknown command',
- stdout: '',
- stderr: '',
- failed: true,
- timedOut: false,
- isCanceled: false,
- killed: false
- }
- \*\/
- }
- ```
- */
- export function execaSync(
- file: string,
- arguments?: readonly string[],
- options?: SyncOptions
- ): ExecaSyncReturnValue;
- export function execaSync(
- file: string,
- arguments?: readonly string[],
- options?: SyncOptions<null>
- ): ExecaSyncReturnValue<Buffer>;
- export function execaSync(file: string, options?: SyncOptions): ExecaSyncReturnValue;
- export function execaSync(
- file: string,
- options?: SyncOptions<null>
- ): ExecaSyncReturnValue<Buffer>;
-
- /**
- Executes a command. The `command` string includes both the `file` and its `arguments`. Returns a `childProcess`.
-
- Arguments are automatically escaped. They can contain any character, but spaces must be escaped with a backslash like `execaCommand('echo has\\ space')`.
-
- This is the preferred method when executing a user-supplied `command` string, such as in a REPL.
-
- @param command - The program/script to execute and its arguments.
- @returns An `ExecaChildProcess` that is both:
- - a `Promise` resolving or rejecting with a `childProcessResult`.
- - a [`child_process` instance](https://nodejs.org/api/child_process.html#child_process_class_childprocess) with some additional methods and properties.
- @throws A `childProcessResult` error
-
- @example
- ```
- import {execaCommand} from 'execa';
-
- const {stdout} = await execaCommand('echo unicorns');
- console.log(stdout);
- //=> 'unicorns'
- ```
- */
- export function execaCommand(command: string, options?: Options): ExecaChildProcess;
- export function execaCommand(command: string, options?: Options<null>): ExecaChildProcess<Buffer>;
-
- /**
- Same as `execaCommand()` but synchronous.
-
- @param command - The program/script to execute and its arguments.
- @returns A `childProcessResult` object
- @throws A `childProcessResult` error
-
- @example
- ```
- import {execaCommandSync} from 'execa';
-
- const {stdout} = execaCommandSync('echo unicorns');
- console.log(stdout);
- //=> 'unicorns'
- ```
- */
- export function execaCommandSync(command: string, options?: SyncOptions): ExecaSyncReturnValue;
- export function execaCommandSync(command: string, options?: SyncOptions<null>): ExecaSyncReturnValue<Buffer>;
-
- type TemplateExpression =
- | string
- | number
- | ExecaReturnValue<string | Buffer>
- | ExecaSyncReturnValue<string | Buffer>
- | Array<string | number | ExecaReturnValue<string | Buffer> | ExecaSyncReturnValue<string | Buffer>>;
-
- type Execa$<StdoutStderrType extends StdoutStderrAll = string> = {
- /**
- Returns a new instance of `$` but with different default `options`. Consecutive calls are merged to previous ones.
-
- This can be used to either:
- - Set options for a specific command: `` $(options)`command` ``
- - Share options for multiple commands: `` const $$ = $(options); $$`command`; $$`otherCommand` ``
-
- @param options - Options to set
- @returns A new instance of `$` with those `options` set
-
- @example
- ```
- import {$} from 'execa';
-
- const $$ = $({stdio: 'inherit'});
-
- await $$`echo unicorns`;
- //=> 'unicorns'
-
- await $$`echo rainbows`;
- //=> 'rainbows'
- ```
- */
- (options: Options<undefined>): Execa$<StdoutStderrType>;
- (options: Options): Execa$;
- (options: Options<null>): Execa$<Buffer>;
- (
- templates: TemplateStringsArray,
- ...expressions: TemplateExpression[]
- ): ExecaChildProcess<StdoutStderrType>;
-
- /**
- Same as $\`command\` but synchronous.
-
- @returns A `childProcessResult` object
- @throws A `childProcessResult` error
-
- @example <caption>Basic</caption>
- ```
- import {$} from 'execa';
-
- const branch = $.sync`git branch --show-current`;
- $.sync`dep deploy --branch=${branch}`;
- ```
-
- @example <caption>Multiple arguments</caption>
- ```
- import {$} from 'execa';
-
- const args = ['unicorns', '&', 'rainbows!'];
- const {stdout} = $.sync`echo ${args}`;
- console.log(stdout);
- //=> 'unicorns & rainbows!'
- ```
-
- @example <caption>With options</caption>
- ```
- import {$} from 'execa';
-
- $.sync({stdio: 'inherit'})`echo unicorns`;
- //=> 'unicorns'
- ```
-
- @example <caption>Shared options</caption>
- ```
- import {$} from 'execa';
-
- const $$ = $({stdio: 'inherit'});
-
- $$.sync`echo unicorns`;
- //=> 'unicorns'
-
- $$.sync`echo rainbows`;
- //=> 'rainbows'
- ```
- */
- sync(
- templates: TemplateStringsArray,
- ...expressions: TemplateExpression[]
- ): ExecaSyncReturnValue<StdoutStderrType>;
- };
-
- /**
- Executes a command. The `command` string includes both the `file` and its `arguments`. Returns a `childProcess`.
-
- Arguments are automatically escaped. They can contain any character, but spaces must use `${}` like `` $`echo ${'has space'}` ``.
-
- This is the preferred method when executing multiple commands in a script file.
-
- The `command` string can inject any `${value}` with the following types: string, number, `childProcess` or an array of those types. For example: `` $`echo one ${'two'} ${3} ${['four', 'five']}` ``. For `${childProcess}`, the process's `stdout` is used.
-
- @returns An `ExecaChildProcess` that is both:
- - a `Promise` resolving or rejecting with a `childProcessResult`.
- - a [`child_process` instance](https://nodejs.org/api/child_process.html#child_process_class_childprocess) with some additional methods and properties.
- @throws A `childProcessResult` error
-
- @example <caption>Basic</caption>
- ```
- import {$} from 'execa';
-
- const branch = await $`git branch --show-current`;
- await $`dep deploy --branch=${branch}`;
- ```
-
- @example <caption>Multiple arguments</caption>
- ```
- import {$} from 'execa';
-
- const args = ['unicorns', '&', 'rainbows!'];
- const {stdout} = await $`echo ${args}`;
- console.log(stdout);
- //=> 'unicorns & rainbows!'
- ```
-
- @example <caption>With options</caption>
- ```
- import {$} from 'execa';
-
- await $({stdio: 'inherit'})`echo unicorns`;
- //=> 'unicorns'
- ```
-
- @example <caption>Shared options</caption>
- ```
- import {$} from 'execa';
-
- const $$ = $({stdio: 'inherit'});
-
- await $$`echo unicorns`;
- //=> 'unicorns'
-
- await $$`echo rainbows`;
- //=> 'rainbows'
- ```
- */
- export const $: Execa$;
-
- /**
- Execute a Node.js script as a child process.
-
- Arguments are automatically escaped. They can contain any character, including spaces.
-
- This is the preferred method when executing Node.js files.
-
- Like [`child_process#fork()`](https://nodejs.org/api/child_process.html#child_process_child_process_fork_modulepath_args_options):
- - the current Node version and options are used. This can be overridden using the `nodePath` and `nodeOptions` options.
- - the `shell` option cannot be used
- - an extra channel [`ipc`](https://nodejs.org/api/child_process.html#child_process_options_stdio) is passed to `stdio`
-
- @param scriptPath - Node.js script to execute.
- @param arguments - Arguments to pass to `scriptPath` on execution.
- @returns An `ExecaChildProcess` that is both:
- - a `Promise` resolving or rejecting with a `childProcessResult`.
- - a [`child_process` instance](https://nodejs.org/api/child_process.html#child_process_class_childprocess) with some additional methods and properties.
- @throws A `childProcessResult` error
-
- @example
- ```
- import {execa} from 'execa';
-
- await execaNode('scriptPath', ['argument']);
- ```
- */
- export function execaNode(
- scriptPath: string,
- arguments?: readonly string[],
- options?: NodeOptions
- ): ExecaChildProcess;
- export function execaNode(
- scriptPath: string,
- arguments?: readonly string[],
- options?: NodeOptions<null>
- ): ExecaChildProcess<Buffer>;
- export function execaNode(scriptPath: string, options?: NodeOptions): ExecaChildProcess;
- export function execaNode(scriptPath: string, options?: NodeOptions<null>): ExecaChildProcess<Buffer>;
|