import MouseEvent from './MouseEvent'; import IPointerEventInit from './IPointerEventInit'; /** * */ export default class PointerEvent extends MouseEvent { readonly pointerId: number; readonly width: number; readonly height: number; readonly pressure: number; readonly tangentialPressure: number; readonly tiltX: number; readonly tiltY: number; readonly twist: number; readonly pointerType: string; readonly isPrimary: boolean; /** * Constructor. * * @param type Event type. * @param [eventInit] Event init. */ constructor(type: string, eventInit?: IPointerEventInit); }