版博士V2.0程序
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CodeScanner1.cs 12 KiB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Text;
  4. using System.Diagnostics;
  5. using System.Runtime.InteropServices;
  6. namespace ProductionControl.Device
  7. {
  8. public class CodeScanner1
  9. {
  10. public delegate void ScanerDelegate(ScanerCodes codes);
  11. public event ScanerDelegate ScanerEvent;
  12. //private const int WM_KEYDOWN = 0x100;//KEYDOWN       //private const int WM_KEYUP = 0x101;//KEYUP       //private const int WM_SYSKEYDOWN = 0x104;//SYSKEYDOWN       //private const int WM_SYSKEYUP = 0x105;//SYSKEYUP
  13. //private static int HookProc(int nCode, Int32 wParam, IntPtr lParam);
  14. private int hKeyboardHook = 0;//声明键盘钩子处理的初始值
  15. private ScanerCodes codes = new ScanerCodes();//13为键盘钩子
  16. //定义成静态,这样不会抛出回收异常
  17. private static HookProc hookproc;
  18. delegate int HookProc(int nCode, Int32 wParam, IntPtr lParam);
  19. [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]     //设置钩子
  20. private static extern int SetWindowsHookEx(int idHook, HookProc lpfn, IntPtr hInstance, int threadId);
  21. [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]     //卸载钩子
  22. private static extern bool UnhookWindowsHookEx(int idHook);
  23. [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] //继续下个钩子
  24. private static extern int CallNextHookEx(int idHook, int nCode, Int32 wParam, IntPtr lParam);
  25. [DllImport("user32", EntryPoint = "GetKeyNameText")]
  26. private static extern int GetKeyNameText(int IParam, StringBuilder lpBuffer, int nSize);
  27. [DllImport("user32", EntryPoint = "GetKeyboardState")]     //获取按键的状态
  28. private static extern int GetKeyboardState(byte[] pbKeyState);
  29. [DllImport("user32", EntryPoint = "ToAscii")]     //ToAscii职能的转换指定的虚拟键码和键盘状态的相应字符或字符
  30. private static extern bool ToAscii(int VirtualKey, int ScanCode, byte[] lpKeySate, ref uint lpChar, int uFlags);
  31. //int VirtualKey //[in] 指定虚拟关键代码进行翻译。      //int uScanCode, // [in] 指定的硬件扫描码的关键须翻译成英文。高阶位的这个值设定的关键,如果是(不压)      //byte[] lpbKeyState, // [in] 指针,以256字节数组,包含当前键盘的状态。每个元素(字节)的数组包含状态的一个关键。如果高阶位的字节是一套,关键是下跌(按下)。在低比特,如/果设置表明,关键是对切换。在此功能,只有肘位的CAPS LOCK键是相关的。在切换状态的NUM个锁和滚动锁定键被忽略。      //byte[] lpwTransKey, // [out] 指针的缓冲区收到翻译字符或字符。      //uint fuState); // [in] Specifies whether a menu is active. This parameter must be 1 if a menu is active, or 0 otherwise.
  32. [DllImport("kernel32.dll")]     //使用WINDOWS API函数代替获取当前实例的函数,防止钩子失效
  33. public static extern IntPtr GetModuleHandle(string name);
  34. public CodeScanner1()
  35. {
  36. }
  37. public bool Start()
  38. {
  39. if (hKeyboardHook == 0)
  40. {
  41. hookproc = new HookProc(KeyboardHookProc);
  42. //GetModuleHandle 函数 替代 Marshal.GetHINSTANCE
  43. //防止在 framework4.0中 注册钩子不成功
  44. IntPtr modulePtr = GetModuleHandle(Process.GetCurrentProcess().MainModule.ModuleName);
  45. //WH_KEYBOARD_LL=13
  46. //全局钩子 WH_KEYBOARD_LL
  47. // hKeyboardHook = SetWindowsHookEx(13, hookproc, Marshal.GetHINSTANCE(Assembly.GetExecutingAssembly().GetModules()[0]), 0);
  48. hKeyboardHook = SetWindowsHookEx(13, hookproc, modulePtr, 0);
  49. }
  50. return (hKeyboardHook != 0);
  51. }
  52. public bool Stop()
  53. {
  54. if (hKeyboardHook != 0)
  55. {
  56. bool retKeyboard = UnhookWindowsHookEx(hKeyboardHook);
  57. hKeyboardHook = 0;
  58. return retKeyboard;
  59. }
  60. return true;
  61. }
  62. private int KeyboardHookProc(int nCode, Int32 wParam, IntPtr lParam)
  63. {
  64. EventMsg msg = (EventMsg)Marshal.PtrToStructure(lParam, typeof(EventMsg));
  65. codes.Add(msg);
  66. if (ScanerEvent != null && msg.message == 13 && msg.paramH > 0 && !string.IsNullOrEmpty(codes.Result))
  67. {
  68. ScanerEvent(codes);
  69. }
  70. return CallNextHookEx(hKeyboardHook, nCode, wParam, lParam);
  71. }
  72. public class ScanerCodes
  73. {
  74. private int ts = 100; // 指定输入间隔为300毫秒以内时为连续输入
  75. private List<List<EventMsg>> _keys = new List<List<EventMsg>>();
  76. private List<int> _keydown = new List<int>(); // 保存组合键状态
  77. private List<string> _result = new List<string>(); // 返回结果集
  78. private DateTime _last = DateTime.Now;
  79. private byte[] _state = new byte[256];
  80. private string _key = string.Empty;
  81. private string _cur = string.Empty;
  82. public EventMsg Event
  83. {
  84. get
  85. {
  86. if (_keys.Count == 0)
  87. {
  88. return new EventMsg();
  89. }
  90. else
  91. {
  92. return _keys[_keys.Count - 1][_keys[_keys.Count - 1].Count - 1];
  93. }
  94. }
  95. }
  96. public List<int> KeyDowns
  97. {
  98. get
  99. {
  100. return _keydown;
  101. }
  102. }
  103. public DateTime LastInput
  104. {
  105. get
  106. {
  107. return _last;
  108. }
  109. }
  110. public byte[] KeyboardState
  111. {
  112. get
  113. {
  114. return _state;
  115. }
  116. }
  117. public int KeyDownCount
  118. {
  119. get
  120. {
  121. return _keydown.Count;
  122. }
  123. }
  124. public string Result
  125. {
  126. get
  127. {
  128. if (_result.Count > 0)
  129. {
  130. return _result[_result.Count - 1].Trim();
  131. }
  132. else
  133. {
  134. return null;
  135. }
  136. }
  137. }
  138. public string CurrentKey
  139. {
  140. get
  141. {
  142. return _key;
  143. }
  144. }
  145. public string CurrentChar
  146. {
  147. get
  148. {
  149. return _cur;
  150. }
  151. }
  152. public bool isShift
  153. {
  154. get
  155. {
  156. return _keydown.Contains(160);
  157. }
  158. }
  159. public void Add(EventMsg msg)
  160. {
  161. #region 记录按键信息
  162. // 首次按下按键
  163. if (_keys.Count == 0)
  164. {
  165. _keys.Add(new List<EventMsg>());
  166. _keys[0].Add(msg);
  167. _result.Add(string.Empty);
  168. }
  169. // 未释放其他按键时按下按键
  170. else if (_keydown.Count > 0)
  171. {
  172. _keys[_keys.Count - 1].Add(msg);
  173. }
  174. // 单位时间内按下按键
  175. else if (((TimeSpan)(DateTime.Now - _last)).TotalMilliseconds < ts)
  176. {
  177. _keys[_keys.Count - 1].Add(msg);
  178. }
  179. // 从新记录输入内容
  180. else
  181. {
  182. _keys.Add(new List<EventMsg>());
  183. _keys[_keys.Count - 1].Add(msg);
  184. _result.Add(string.Empty);
  185. }
  186. #endregion
  187. _last = DateTime.Now;
  188. #region 获取键盘状态
  189. // 记录正在按下的按键
  190. if (msg.paramH == 0 && !_keydown.Contains(msg.message))
  191. {
  192. _keydown.Add(msg.message);
  193. }
  194. // 清除已松开的按键
  195. if (msg.paramH > 0 && _keydown.Contains(msg.message))
  196. {
  197. _keydown.Remove(msg.message);
  198. }
  199. #endregion
  200. #region 计算按键信息
  201. int v = msg.message & 0xff;
  202. int c = msg.paramL & 0xff;
  203. StringBuilder strKeyName = new StringBuilder(500);
  204. if (GetKeyNameText(c * 65536, strKeyName, 255) > 0)
  205. {
  206. _key = strKeyName.ToString().Trim(new char[] { ' ', '\0' });
  207. GetKeyboardState(_state);
  208. if (_key.Length == 1 && msg.paramH == 0)// && msg.paramH == 0
  209. {
  210. // 根据键盘状态和shift缓存判断输出字符
  211. _cur = ShiftChar(_key, isShift, _state).ToString();
  212. _result[_result.Count - 1] += _cur;
  213. }
  214. //判断是+ 强制添加+
  215. else if (_key.Length == 5 && msg.paramH == 0 && msg.paramL == 78 && msg.message == 107)
  216. {
  217. // 根据键盘状态和shift缓存判断输出字符
  218. _cur = Convert.ToChar('+').ToString();
  219. _result[_result.Count - 1] += _cur;
  220. }
  221. else
  222. {
  223. _cur = string.Empty;
  224. }
  225. }
  226. #endregion
  227. }
  228. private char ShiftChar(string k, bool isShiftDown, byte[] state)
  229. {
  230. bool capslock = state[0x14] == 1;
  231. bool numlock = state[0x90] == 1;
  232. bool scrolllock = state[0x91] == 1;
  233. bool shiftdown = state[0xa0] == 1;
  234. char chr = (capslock ? k.ToUpper() : k.ToLower()).ToCharArray()[0];
  235. if (isShiftDown)
  236. {
  237. if (chr >= 'a' && chr <= 'z')
  238. {
  239. chr = (char)((int)chr - 32);
  240. }
  241. else if (chr >= 'A' && chr <= 'Z')
  242. {
  243. if (chr == 'Z')
  244. {
  245. string s = "";
  246. }
  247. chr = (char)((int)chr + 32);
  248. }
  249. else
  250. {
  251. string s = "`1234567890-=[];',./";
  252. string u = "~!@#$%^&*()_+{}:\"<>?";
  253. if (s.IndexOf(chr) >= 0)
  254. {
  255. return (u.ToCharArray())[s.IndexOf(chr)];
  256. }
  257. }
  258. }
  259. return chr;
  260. }
  261. }
  262. public struct EventMsg
  263. {
  264. public int message;
  265. public int paramL;
  266. public int paramH;
  267. public int Time;
  268. public int hwnd;
  269. }
  270. }
  271. }